Tom Clancy's The Division Makes Its Way to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The intense universe from Tom Clancy’s The Division is being adapted into a tabletop role-playing experience. A partnership was established to create a tabletop RPG that explores the series' post-pandemic landscape. The project has been announced, with a crowdfunding campaign planned to launch in April of 2026.
"This endeavor will bring the franchise’s distinctive tension, strategic depth, and iconic world-building to the table, providing fans a new way to engage with The Division through deep narrative and mission-based gameplay," states an official release.
Launch products are set to feature a starter set, essential manuals, a GM screen, miniatures, and several premium versions.
Delving Into The Division's Dystopian World
In this setting, a deadly virus called Green Poison was unleashed in New York City, sending the nation into turmoil. As the pandemic worsens, society crumbles and hostile groups rise, turning the urban landscape into a warzone. To restore law and order, the authorities {activate|deploy] The Division, a secret cell of sleeper agents. That’s where the players come in.
Development on the game has been in progress for about three years, and it is confirmed to be complete. The forthcoming Kickstarter campaign will serve as a preorder system to reach a broader market, specifically in North America. Production is slated to begin immediately following the campaign, with shipping expected for the latter part of 2026.
An Innovative Tactical System: The GRIS System
A preview at the system reveals it uses d10s exclusively through its new GRIS system, promoting a fast-paced and tactical approach. Agents leverage abilities to roll small dice pools, typically between one and five d10s.
- Instead of adding results together, players choose a single “resolution die” from the pool.
- This dice is then compared against a target difficulty.
- Rolling a natural 10 triggers additional bonuses, such as increased harm or boosted support.
Engagements Emphasize Tactical Placement and Situational Insight
Fights stress positioning and environmental awareness, mirroring the source material. Elements like cover, height advantage, or visibility directly influence success chances. This system seems built to reward teamwork and smart positioning instead of simple statistics.
A Novel Health System
The way health is managed adds a interesting narrative layer. Agents have a injury limit; sustaining too much damage reduces their effectiveness by decreasing the size of their dice pool.
- At critical condition, an agent collapses, but they’re not unconscious.
- They can still move and perform restricted acts, emulating the last stand common to video game shooters.
- Any agent knocked down must consult a injury chart, risking persistent effects like trauma or mobility-impairing wounds.
An Introductory Adventure
A free introductory rulebook is promised in the near future. It contains a ready-to-play introductory scenario called Ashes of Murray Hill. In this scenario, the group spearhead the hunt for a missing medical team and work to stop an assault by the notorious Rikers faction, who have taken over that NYC neighborhood. Further information and the full range of offerings will be detailed near the Kickstarter start date.